16 papers · ranked by Valyu relevance
Nabil Zary, Andrew White, Mindy Szeto, Vipin Verma + 4 more
Background Multidisciplinary collaboration is essential to the successful development of serious games, albeit difficult to achieve. In a previous study, the co.LAB serious game design framework was created to support collaboration within serious game multidisciplinary design teams. Its use has not yet been validated…
Marek Babiuch, Petr Foltynek, Francesco Mercaldo
This article focuses on the area of software development for microcontrollers and details the implementation of modern programming practices and principles in embedded systems and IoT applications. This article explains how we implemented previously unimplemented principles and applied design patterns for quality…
Alan Batt, Brett Williams, Jessica Rich, Walter Tavares
Competency frameworks are developed for a variety of purposes, including describing professional practice and informing education and assessment frameworks. Despite the volume of competency frameworks developed in the healthcare professions, guidance remains unclear and is inconsistently adhered to (perhaps in part due…
Alexander Muacevic, John R Adler, Beheshta Momand, Masuoda Hamidi + 2 more
'Olivia Sacuevo' 'Adam Dubrowski'] In research, the adoption of a framework is essential. It enables researchers to operate with specified parameters and provides structure and assistance with research projects, programs, and technologies. The incorporation of a framework also facilitates the organizing and planning of…
Rogerio de Leon Pereira, Olivier Tremblay-Savard
Rewards are prevalent game design elements in gamified environments. Rewards are helpful tools to keep players engaged and encouraged to perform tasks. However, implementing a reward system from scratch in every gamified environment, such as citizen science games or educational applications, can be time-consuming. This…
Steven Rougas, Andrea Berry, S. Beth Bierer, Rebecca D. Blanchard + 5 more
By the end of this activity, learners will be able to: 1. 1. Describe conceptual and theoretical frameworks commonly used in health professions education research. 2. 2. Examine how the selection of a framework affects research design. 3. 3. Discuss strategies for presenting results relative to a conceptual or…
Tiffany Leung, Andrew Coristine, Simone Downie, Ferran Adell + 3 more
'Eelco Braad' 'Raluca Ionela Maxim' 'Joan Arnedo-Moreno'] Background Digital serious games (DSGs), designed for purposes beyond entertainment and consumed via electronic devices, have garnered attention for their potential to enhance learning and promote behavior change. Their effectiveness depends on the quality of…
Karolina Lobczowska, Anna Banik, Piotr Romaniuk, Sarah Forberger + 11 more
'Thomas Kubiak' 'Biljana Meshkovska' 'Agnieszka Neumann-Podczaska' 'Krzysztof Kaczmarek' 'Marie Scheidmeir' 'Janine Wendt' 'Daniel A. Scheller' 'Katarzyna Wieczorowska-Tobis' 'Juergen M. Steinacker' 'Hajo Zeeb' 'Aleksandra Luszczynska'] Background Policy frameworks focusing on policy implementation may vary in terms of…
Rainer Mere, Merike Sisask, Peeter Värnik, Chantal Van Audenhove + 1 more
The development of our framework typology followed an iterative, inductive process. Initial extraction captured the specific framework names as reported by study authors. Through iterative review, we grouped frameworks into categories based on their theoretical roots, stated purposes, and level of analysis. Initial…
Sushil Chandra
Product architecture is defined as allocation of components to functions and their interfaces. But what makes this formulation insufficient for automobile architecture is their multi-layered allocation of components and the visual aspect of the architecture. This paper suggests, through an empirical study of…
Krenar Kepuska, Milo Tomasevic, Sedat Akleylek
Higher education institutions (HEIs) have a significant presence in cyberspace. Data breaches in academic institutions are becoming prevalent. Online platforms in HEIs are a new learning mode, particularly in the post-COVID era. Recent studies on information security indicate a substantial increase in cybersecurity…
Andreas Johansson
Natural resource management (NRM) increasingly relies on communicative measures to enable reframing in intractable conflicts. Reframing occurs when disputants change their perceptions of a conflict situation, and/or their preferences for dealing with it. However, the types of reframing possible, and the conditions…
Joanna E. M. Sale, Leslie Carlin
Background While acknowledging that theory can be critical to scientific progress, we are concerned about instances of its tendency to encroach on, or replace, deep engagement with data in qualitative research. We discuss conceptual frameworks’ role in conducting and teaching qualitative research. Methods We address…
Emma Ostermeier, Shauna M. Burke, Jason Gilliland, Patricia Tucker
Background The implementation of community-based programs is key to effective, sustainable initiatives that can support population-level changes in children’s physical activity. The purpose of this scoping review was to explore the implementation models and frameworks used to develop (process models), explore…
Juan Antonio Ruiz Ceniceros, José Alfonso Aguilar-Calderón, Roberto Espinosa, Carolina Tripp-Barba + 1 more
'Roberto Espinosa' 'Carolina Tripp-Barba' 'Andrea Omicini'] Integration of legacy and third-party software systems is almost mandatory for enterprises. This fact is based mainly on exchanging information with other entities (banks, suppliers, customers, partners, etc.). That is why it is necessary to guarantee the…
Jennifer Ortman
The Demographic Frame is a comprehensive, secure, access-controlled database of person-level data consisting of demographic, social, and economic characteristics of individuals derived from census, survey, administrative, and third-party data sources. The Demographic Frame is facilitating innovations in data…