21 papers · ranked by Valyu relevance
Yuyuan Zhang, Hai Zhang
This study applies intelligent ubiquitous network technology to the field of education and leads to the benign development of intelligent education and teachers' professional informatization. This study proposes the concepts of eco-classroom, smart education, and flipped classroom and conducts practical research on the…
Xuan Zhou, Genghui Dai, Shuang Huang, Xuemin Sun + 3 more
'Hongzhi Hu' 'Mirjana Ivanović'] Under the modern network environment, ubiquitous learning has been a popular way for people to study knowledge, exchange ideas, and share skills in the cyberspace. Existing research findings indicate that the learners' initiative and community cohesion play vital roles in the social…
Sitthichai Laisema, Panita Wannapiroon
The purposes of this research study were: 1) to develop a Collaborative Learning Model with Virtual Team in u-Learning Environment using Creative Problem-solving Process(U-CCPS Model); 2) to evaluate a U-CCPS Model. The research procedures were divided into two phases. The first phase was to develop U-CCPS Model, and…
Lijuan Zhang
Teachers in traditional English education devote a great deal of time and effort to developing excellent English teaching courseware and other teaching materials. However, because the network's powerful sharing capability was not fully utilized, poor resource sharing hampered the school's overall teaching efficiency.…
Mahdi H. Miraz, Sajid Khan, Monir Bhuiyan, P.S. Excell
Mahdi H. Miraz1,2, Sajid Khan3 , Moniruzzaman Bhuiyan4 and Peter Excell1 1 Department of Computing, Glyndŵr University, Wrexham, UK (m.miraz||p.excell)@glyndwr.ac.uk 2 Department of Computer Science & Software Engineering, University of Hail, KSA m.miraz@uoh.edu.sa 3 Samsung Research & Development Institute, Dhaka…
Noppadon Phumeechanya
The purpose of this research is to 1) design of an Ubiquitous Scaffold Learning Environment Using Problem-based Learning model to enhance problem-solving skills and context awareness, and 2) evaluate the developed model. The research procedures divide into two phases. The first phase is to design of Ubiquitous Scaffold…
Hwa-Young Jeong, Gangman Yi
In recent years, traditional development techniques for e-learning systems have been changing to become more convenient and efficient. One new technology in the development of application systems includes both cloud and ubiquitous computing. Cloud computing can support learning system processes by using services while…
Marc Ericson C. Santos, Arno in Wolde Lübke, Takafumi Taketomi, Goshiro Yamamoto + 3 more
'Goshiro Yamamoto' 'Ma. Mercedes T. Rodrigo' 'Christian Sandor' 'Hirokazu Kato'] Augmented reality (AR) has the potential to create compelling learning experiences. However, there are few research works exploring the design and evaluation of AR for educational settings. In our research, we treat AR as a type of…
Jerry Chih-Yuan Sun, Kai-Yu Chang, Yang-Hsueh Chen
This study investigated the effects of self-efficacy and self-regulation on student achievement in a context-aware learning environment. Particularly, an innovative global positioning system (GPS) sensor-based mobile learning system was used to facilitate English learning of different plants on campus. A total of 41…
Simon K. S. Cheung, Lam For Kwok, Kongkiti Phusavat, Harrison Hao Yang
In a typical smart learning environment, digital cameras and recording or casting equipment, multiple student-controlled interactive whiteboards or touch screen televisions, mobile devices that are compatible to connect with student-controlled displays, wireless Internet, and educational management software are…
Charley M. Wu, Eric Schulz, Samuel J. Gershman
From social networks to public transportation, graph structures are a ubiquitous feature of life. Yet little is known about how humans learn functions on graphs, where relationships are defined by the connectivity structure. We adapt a Bayesian framework for function learning to graph structures, and propose that…
Antoine Wystrach
Spatial learning is peculiar. It can occur continuously and stimuli of the world need to be encoded according to some spatial organisation. Recent evidence showed that insects categorise visual memories as whether their gaze is facing left vs. right from their goal, but how such categorisation is achieved during…
Monther M. Elaish, Liyana Shuib
Currently, one of the dominating languages in this world is English language as it has an enormous impact in practically every area of work. In this world, English language is being regarded as the language which is most commonly spoken and it is an international language for business purposes and the language of the…
Authors not listed
Machine olfaction—the artificial replication of the sense of smell—faces significant challenges due to the absence of large, standardized training datasets. Unlike vision, language, and audio models, which benefit from extensive corpora such as ImageNet, GLUE, and AudioSet, olfaction lacks scaled equivalents and…
Saurabh Bedi, Ella Casimiro, Gilles de Hollander, Nina Raduner + 4 more
Efficient control of behavior requires multisensory learning from information distributed across senses. However, most neurocomputational studies have focused on unisensory signals. Here, we identify distinct but interacting neurocomputational mechanisms that support learn-ing of multisensory associations. We designed…
Xinyu Zhao, Rachel Gattoni, Andrea Kozlosky, Angela Jacobs + 3 more
Animals can learn general task structures and use them to solve new problems with novel sensory specifics. This capacity of ‘learning to learn’, or meta-learning, is difficult to achieve in artificial systems, and the mechanisms by which it is achieved in animals are unknown. As a step toward enabling mechanistic…
Jeff Johnson, Simon Buckingham Shum, A. Willis, Steven R. Bishop + 17 more
'Theodore Zamenopoulos' 'Stephen Swithenby' 'Robert S. MacKay' 'Yasmin Merali' 'András Lőrincz' 'Corina Georgiana Costea' 'Paul Bourgine' 'Jorge Louçã' 'Atis Kapenieks' 'Paul Kelley' 'Sally Caird' 'Jane Bromley' 'Ruth Deakin Crick' 'Chris Goldspink' 'Pierre Collet' 'A. Carbone' 'Dirk Helbing'] Jeffrey Johnson1,2,a …
Zahid Hossain, Engin Bumbacher, Alison Brauneis, Monica Diaz + 3 more
The Next Generation Science Standards (NGSS) and other national frameworks are calling for much more sophisticated approaches to STEM education, centered around the integration of complex experimentation (including real labs, not just simulations), data collection and analysis, modeling, and data-driven argumentation…
Lucie Denisart, Diana Zapata-Dominguez, Xavier David, Aubin Leclere + 5 more
The manufacturing process of batteries can be complex and time-consuming. We introduce a new version of the digital twin of our lithium ion battery pilot line, Simubat 4.0 Gen-2, based on a new combination of Virtual Reality and Mixed Reality. This digital twin is designed to deliver training on the lithium-ion battery…
Yannick Ureel, Maarten R. Dobbelaere, Yi Ouyang, Kevin De Ras + 3 more
By combining machine learning with design of experiments, so-called active machine learning, more efficient and cheaper research can be conducted. Machine learning algorithms are more flexible, and are better at investigating the processes spanning all length scales of chemical engineering. While the active machine…
Ayan Roy, Kaustuvi Basu
Numerous strategies have been adopted in order to make the process of learning simple, efficient and within less amount of time.. Classroom learning is slowly replaced by Elearning and M- learning. These techniques involve the usage of computers, smart phones and tablets for the process of learning. Learning from the…