10 papers · ranked by Valyu relevance
Toni Sivula, Laxman Yetukuri, Tuomo Kalliokoski, Heikki Käsnänen + 2 more
The emergence of ultra-large screening libraries, filled to the brim with billions of readily available compounds, poses a growing challenge for docking-based virtual screening. Machine Learning (ML) boosted strategies like the tool HASTEN combine rapid ML prediction with the brute-force docking of small fractions of…
Anyi Rao, Xuekun Jiang, Yuwei Guo, Linning Xu + 4 more
'Libiao Jin' 'Dahua Lin' 'Bo Dai'] Amateurs working on mini-films and short-form videos usually spend lots of time and effort on the multi-round complicated process of setting and adjusting scenes, plots, and cameras to deliver satisfying video shots. We present Virtual Dynamic Storyboard (VDS) to allow users…
Authors not listed
For decades, molecular visualization software has been fundamental to education and research in chemistry, structural biology, and materials science. These tools have enabled the inspection of structures, dynamics, and interactions, yet their reliance on two-dimensional (2D) interfaces imposes persistent limitations.…
Lucie Denisart, Diana Zapata-Dominguez, Xavier David, Aubin Leclere + 5 more
The manufacturing process of batteries can be complex and time-consuming. We introduce a new version of the digital twin of our lithium ion battery pilot line, Simubat 4.0 Gen-2, based on a new combination of Virtual Reality and Mixed Reality. This digital twin is designed to deliver training on the lithium-ion battery…
Simon Bennie, Kara Ranaghan, Helen Deeks, Heather Goldsmith + 3 more
The reemergence of virtual reality (VR) in the last few years has led to affordable commodity hardware that can offer new ways to teach, communicate and engage with difficult concepts, especially those which involve complicated 3D motion and spatial manipulation. In a higher education context, these immersive…
Ratun Rahman, Md Rafid Islam
—Virtual reality is the way of the future. The use of virtual reality is expanding over time across all sectors, from the entertainment industry to the military and space. VREd is a similar concept where a virtual reality-based classroom is used for online education where the user will have better interaction and more…
Chiara Zizza, Adam Starr, Devin Hudson, Sai Shreya Nuguri + 2 more
'Prasad Calyam' 'Zhihai He'] Abstract—Virtual Learning Environments (VLEs) are spaces designed to educate students remotely via online platforms. Although traditional VLEs such as iSocial have shown promise in educating students, they offer limited immersion that diminishes learning effectiveness. This paper outlines a…
Enes Yigitbas
Due to the corona pandemic, numerous courses were held using digital solutions in order to be able to continue teaching. Conventional collaboration tools (Zoom, Big Blue Button, etc.) were used in particular to digitally map a synchronous session for teaching and learning purposes. While these conventional…
Ayush Sharma, Piyush Bajpai, Sukhdev Singh, Kiran Khatter
Objectives: This paper presents an up-to-date overview of research performed in the Virtual Reality (VR) environment ranging from definitions, its presence in the various fields, and existing market players and their projects in the VR technology. Further an attempt is made to gain an insight on the psychological…
Lucie Denisart, Javier F. Troncoso, Emilie Loup-Escande, Alejandro A. Franco
In a scenario in which the manufacturing of high-performance, safe batteries on an unprecedented large scale is crucial for the energy transition and fight against climate change, research laboratories and cell production industries are facing challenges due to the lack of efficient data management and training tools.…